Friday, June 03, 2011

Konami's Pre-E3 Teaser

One of those only-in-gaming (or comics) teasers that is either IMMEDIATELY identifiable or utterly meaningless from person-to-person - no middle ground can exist:




I will say this much: If this is teasing what it appears to be teasing - I had BETTER NOT hear the words "first-person," "cover-based," "online multiplayer-focused" or "sandbox" anywhere NEAR it.

10 comments:

Daniel R said...

Considering that "Hard Corps Uprising" turned out to be pretty great, I'm rather pumped about this. Can't wait to hear more.
I'm just hoping this one will be a full retail release rather than a downloadable title.

I doubt it'll be an FPS. Hell, I doubt it'll be anything but a 2D sidescroller since the weakest parts in the series are usually the times they try to bring the third dimension into the mix.

Aiddon said...

Hard Corps: Uprising was a hidden gem, mostly due to Arc System Works (the game being GORGEOUS didn't hurt either). And if it's a TPS it'd better be in the style of Vanquish (i.e. batshit insane).

akkuma420 said...

This was pretty much the only good part of Konami's "Pre" E3 conference.
I'm sure there saving all there big surprises for E3 itself though.
A new Contra though... very awesome.

oh, and there HD releases... Can't wait to play some MGS2 & MGS3 on my 360... also very awesome.

This year's E3 should be interesting.

Chris Cesarano said...

@akkuma420

I wouldn't say it was the ONLY good spot, though Konami is certainly one goofy bunch. I feel like they spent way too much time with Kojima (though the cheesy Mega64 bit did FINALLY pay off), as Transfarring is really not that amazing a concept and probably won't get much mileage outside of Japan (most of my 3DS time is spent on the can rather than out of the house, as I'm typically driving to and from work, Church or with friends otherwise).

For me, I actually like the look of Silent Hill Downpour. Then again, Silent Hill: Shattered Memories was the first game in the franchise I really played and I feel its one of the best games on the system (and probably the "go-to" game for ACTUALLY mature titles this generation, let alone on the Wii itself). So I have no issues of how the game will "live up" to its predecessors, and if the one or two hours of Silent Hill 2 are any indication, all I NEED is for the game to not control like ass.

It was a good idea to do this instead of a press conference, though. Last year they were met with so many PR blunders and disasters from the simple misfortune of having Japanese developers try and speak English to a room full of folks who just had zero energy without the flashing lights of Microsoft, Sony or Nintendo. It was a real shame.

I wonder if, in the long run, this is cheaper than flying out all those developers, paying for hotel rooms and renting space for the conference.

As for Contra, I'm actually really curious. A tease like that seems like they'd be releasing a "bigger" title than a downloadable XBLA or PSN game, or even a handheld one. So color me intrigued yet wary.

Adam said...

Just please tell me I can use the Konami code in some fashion. That's all I want to know.

Chris Evans said...

Anyone want to take bets on this new Contra being a First Person Shooter?

Smashmatt202 said...

I never played Contra... But it would be nice to see a modern-day Contra that WASN'T a first-person, cover-based, online-multiplayer focused, sandbox shooter...

If such a thing even exists these days...

Phantos said...

You know, these teaser trailers would work a lot better if gaming websites and the trailer videos themselves didn't have titles that give away what they are before you even watch.

But if you don't know what it is, you probably won't be interested in watching it.

Therein lies the game...

Arturo said...

Everytime I read "They're coming", I think of that one scene from Fellowship of the Ring before the fight with the troll.

Hyrabethian said...

You do know Contra was the Halo for its time right? Just saying since you've almost made your hated for that series legendary.

Anyways, if you ask me, Contra should have been one of the first games to switch over to FPS back in the late 90s. Now that the market is saturated with FPS titles. It would feel like Konami's last Castlevania, which almost everyone agreed was a God of War knock off in gameplay.

So Contra shouldn't be a FPS for that reason. Still I'm a FPS fan through and through and I wouldn't be complaining. Most of the 2D Rush N Attack, Bionic Commando shooters hasn't really clicked onto my nostalgia needs so that route wouldn't be everything I'd ask for.